Don't Hit Me ASTRAL
Don't Hit Me ASTRAL
DON'T HIT ME ASTRAL is a small draw-defence action game that was developed during the ARD GAME JAM 2026. The theme was "Body & Mind".
ABOUT THE GAME
Maintain your inner peace and help the monk ascend to higher realms. Trust the flow and discover joy in the expansion of your spirituality.
THE BADDIES

And many more...
EMPOWER YOUR INNER KNOTS
Draw with your Mouse to defend yourself from surrounding distractions. Only in a balanced
equilibrium can true spiritual ascension be achieved.
CREDITS
Design: Patrick Sklenar
Code and Game Design: Theo Epperlein und Joris Grau
Musik und Sound: Annika Michel
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | TheoEpperlein |
| Tags | 2D, Atmospheric, Indie, Pixel Art, Singleplayer |
| AI Disclosure | AI Assisted, Code |




Comments
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So polished! Great idea and execution. The bossfight at the end in particular is such a cool twist on the established mechanics.
My favourite ARD Jam game so far. You should seriously consider turning this into an actual mobile game.